Playtech's multi-spin goblin pokie β hold the right gems to raid the cave
The bottom row spins first β once it stops, you choose which symbols to hold. Each one you keep replicates vertically into the middle and top rows before the rest of the grid fills in.
Land three Lanterns on a payline to trigger a pick-a-win round: choose from 11 chests until you reveal a stop symbol.
The wild substitutes across the reels and is also the top-paying symbol β three on a payline hit the game's 150x max win.
Wins pay per row, so a well-judged hold can turn a single matching pair into three separate winning paylines on the same spin.
Use the plus and minus controls to set coin value and coins per line β 5 coins per line is needed for the top RTP tier.
Hit spin and the bottom row resolves first, before the rest of the grid.
Look at what landed and decide which symbols to hold before triggering the second spin.
Trigger the second spin β held symbols replicate upward, and wins pay per row.
Goblins Cave plays closer to video poker than a typical pokie, and that's down to the multi-spin hold. The bottom row resolves first, then you choose which symbols to keep β each held symbol replicates up into the middle and top rows before the rest of the grid spins to fill the gaps. Because wins pay per row, a smart hold on a strong bottom-row result can turn one matching pair into three separate paying lines by the time the second spin settles, which is the whole reason the game rewards paying attention instead of just clicking spin.
Most 3-reel pokies ask nothing of you beyond a spin button. Goblins Cave is the exception β Playtech built it in the late 2000s around a hold mechanic borrowed straight from video poker, and the decisions you make in that second spin genuinely move the numbers. On a tiny 3-reel, 3-row, 3-payline grid, that’s a rare thing to find.
The bottom row spins and settles first. From there you pick which symbols to hold, each one replicating up into the rows above before the rest of the grid fills in β and since wins pay per row, a well-read hold can stretch a single matching pair into three separate paying lines. The Treasure Chest bonus is the only other feature: land three Lanterns on a payline and you’re picking through 11 chests until a stop symbol ends the round. No free spins, no Bonus Buy, no progressive β just the hold mechanic and the chest pick.
The trade-off for that vintage-sized grid is a genuinely strong theoretical return, though how close you get to it depends entirely on how well you play the holds β casual spins land meaningfully lower than max-strategy play. The 150x max win, paid on three Red Ruby wilds, is modest by modern standards, but Goblins Cave was never chasing a big number. It’s chasing the slow-burn, skill-adjacent session that most 3-reel pokies don’t bother offering.
Up to 99.32% with max-coin bets and optimal hold strategy. Play it without thinking about the holds and the effective RTP drops to roughly 94.5%β96%. Always check the paytable for the specific operator you’re playing at.
Right here β the Goblins Cave demo runs in your browser on this page. No download, no signup, no cash at risk, which makes it ideal for testing the hold mechanic first.
Goblins Cave doesn’t run classic free spins. The only bonus is the Treasure Chest pick-a-win, triggered by landing three Lanterns on a payline β you pick chests until a stop symbol ends the round.
150x your stake, paid for three Red Ruby wild symbols on a single payline. It’s modest next to modern pokies, but the trade-off is a high RTP ceiling and a hold mechanic that rewards paying attention.
π¦πΊ Goblins Cave free play is for entertainment only. If gambling is a problem, contact Gambling Help Online (1800 858 858). Must be 18+ to play.